My initial idea for the game was to combine colors to unlock new parts of a world somehow. I ended up with a maze where you collect colors and combine them to unlock doors. Give it a try! I've also put the source code in the file if you want to dig through it and see how I implemented things. It was all written in C++ using SDL.
Link:
Blender
What I learned:
- Mouse events
- Playing music
- Continuing work on Sneak Thief (close to finishing it)
- Starting a game with procedurally generating terrain
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