Thursday, March 22, 2012

Random Building Generator

Here's a quick building generator I wrote to learn a couple of things. First is per-pixel manipulation to learn how to change color palettes, and second is how to randomly generate levels and make sure they are playable. Take a look at the video to see it in action!

New ideas

I've had a ton of great ideas since I finished Sneak Thief so I've been messing around with some new art styles. I've been working on my pixel art and applied it to some isometric tiles. Final Fantasy tactics games have always inspired me so I was thinking of working on an isometric game, but had other ideas that i ended up liking better. At the bottom of this post I'll have a bunch of pictures with some of my ideas. I decided to work on a 2D adventure platformer (and build my first real engine to go with it). I still have a long way to go, but in that time I'll be making the game art and posting it here!




Wednesday, March 7, 2012

Learning C# / XNA

On a whim I registered for Microsoft's Dream.Build.Play game development competition. I decided it was time to learn C# and XNA as I've only heard good things about it. So far I'm very happy with what I've seen and learned. I've got a great idea for my next game and I'm hoping to get it working for pc and 360!