Here's the link for the Windows installer (installs on desktop):
SneakThief.exe
Or if you prefer the .zip file you can grab it here:
SneakThief.zip
I made this game from the ground up using C++ and SDL (event handling and blitting).
A few things I learned from this game are:
- Global variable may make code cleaner and easier to work with (we were taught never to use them in university)
- How to really focus and push through to the end (the last 10% is always the hardest)
- How to structure game data better
Here's a video with some in-game footage:
Nice work.
ReplyDeleteCongratulations. Finishing a game is an awesome feeling. I'll make some time tonight to play it and tell you what I think of it.
ReplyDeleteI look forward to what you have to say! I'm a fan of Voxel Heroes by the way. I've been watching it every time you post on r/gamedev.
DeleteNice game. I have written a little article about it with an alternative download mirror: http://www.topfree.de/sneak-thief
ReplyDeleteI have tried to make my own map, but...when i set a gem and i play the level it's only a blank field!?
Wow thanks for the write up!
DeleteDid you make sure to hit the 'o' key? That's what sets the map size. Make sure that the red lines are past the edge of your level. Also, there needs to be some way to make light in order to see the gem.
embarrassing...in the level i forgot the light :D Thank you ;)
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