Showing posts with label animation. Show all posts
Showing posts with label animation. Show all posts

Thursday, November 24, 2011

[DEMO] Art and Animation

I made this just for fun to test out animation and a way to cheat a 3D look. It turned out pretty neat looking. Hold the up arrow key to simulate walking on the moon.

Here's the link:
Moon Walker

What I learned:
  • 3D looking animation in 2D
  • Reset animation to loop it

[DEMO] Animation and Sprite Layers

This is where I first learned how to use sounds, do basic animation, and create sprite layers. One thing I tried to do and failed is create a seemingly infinite tile world that wraps around when you hit the edges. The program will crash when you hit the edges because of this. Otherwise, use the arrow keys to move and space to jump. The jump animation is very simple and the movement is still jumping between tiles.

The download:
Animation and Layers

What I learned from making this:
  • Simple animation of a character
  • Foreground and background tiles
  • Foreground animation (the rain)
  • Sounds
What I failed at:
  • Creating a seemingly infinite map

Where I plan on going from here:
  • Make movement animations
  • In game music