This was my first attempt at a side-scrolling platformer. It didn't work out so well. I originally made it to get away from tile based games, and to learn collision detection. To control the character use left and right, and press space to jump. Jumping looks funny because making the animation and having it work with gravity is pretty complex. I didn't do that so the character bolts upward and falls quickly.
Where I'm going from here:
Nowhere with side-scrollers for now. I'm just more interested in tile based games because they're more fun to make (I guess I enjoy them a bit more). In the future I will definitely try my hand at it again.
This is where I first learned how to use sounds, do basic animation, and create sprite layers. One thing I tried to do and failed is create a seemingly infinite tile world that wraps around when you hit the edges. The program will crash when you hit the edges because of this. Otherwise, use the arrow keys to move and space to jump. The jump animation is very simple and the movement is still jumping between tiles.
This is the first complete game I've made. As the title suggests you're a lumberjack fighting zombies. It's in the style of old DOS games like Rodent's Revenge. Just unzip the file, read the readme, and give it a try.
Hello, my name is Anthony. I'm an independent video game developer with one game under my belt. I've made this blog primarily to keep track of my work and achievements. If you've stumbled upon this please play some games and tell me what you think!